Unity 2 hour particle test
I gave myself 2 hours to make a particle effect. All of the particles, textures, and materials were made from scratch (aside from the...
Unity 1 day animation test
I spent 6 hours and 10 minutes working with the animator, programming physics, etc. for a character. Everything in this video was coded...
Pylon Rogue's Rim Light in Unity (from my job at QuantumSquid)
One of my big contributions to our Pylon Rogue project at Quantum Squid was adding a rim light feature to the character shader in our...
Finally showing off my Unity game prototype
I put off adding this to my blog because I didn't want to risk having my idea stolen, but at this point getting a job or internship is...