Pylon Rogue's Rim Light in Unity (from my job at QuantumSquid)
One of my big contributions to our Pylon Rogue project at Quantum Squid was adding a rim light feature to the character shader in our...
Untitled Unreal Engine Project (from my job at QuantumSquid)
I got permission from my boss to show off some of the AI I designed for the project. It never got to a finished state before the company...